Meanwhile, Blizzard published a list of the first hotfixes made to Diablo 3. "While we don't have a new launch date to share just yet, we'll have more information soon." As we mentioned in our original announcement, our goal has always been to ensure everyone has the smoothest experience possible when the real-money auction house launches, and we need a bit more time to iron out the existing general stability and gameplay issues before that feature goes live. Nethaera continued: "In light of the post-launch obstacles we've encountered, we have made the decision to move the launch of the real-money auction house beyond the previously estimated May time frame. We appreciate everyone's patience as we work to improve stability and usability for all players." While we don't have any concrete details to share with you just yet, we will have more information to share in the weeks ahead. "We also wanted to let you know that we're still looking into the best way to address the achievements that some players lost in the hours following the game's release.
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"Moving forward, additional server maintenances will be required - and sometime next week, we plan to release a game update in the form of a patch that will further address client issues and apply additional bug fixes. "Since the game's launch, we've applied a number of hotfixes to address gameplay issues, made tweaks to improve our service stability, and performed occasional server maintenance when necessary to ensure that in the long term, players have the best gameplay experience possible," community manager Nethaera wrote on. It's also still looking into those nasty missing achievements some players have suffered. In doing so it announced a further delay to the real money auction house beyond the end of May target release. Blizzard has confirmed a client side patch for Diablo 3 will be released next week.